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Hi! 👋 I’m Serena, a Staff UX Interaction Designer at Meta.
I started with motion design in entertainment, creating things meant to catch the eye. From there, I moved into experiential work, building interactive demos that engaged people through space, movement, sound, and touch. Today, that curiosity lives in mobile, where I shape how products respond, transition, and feel at scale.
The medium has changed, but the thread is the same. I like crossing boundaries, exploring unfamiliar territory, and understanding what makes people notice, react, and feel a little bit of joy.
Outside of work, I’m happiest somewhere near nature 🌿 or making something with my hands. Lately, that’s dog grooming 🐶✂️.